PluginsUDCoreFeaturesEditor Actor Subsystem
Static Mesh Operations
Utilities for working with Static Mesh Actors
PushOverrideMaterialsToSource
Pushes the overridden materials on a Static Mesh Component to the source Static Mesh asset.
Search for "Push Override Materials to Source" in the Blueprint action menu.
UUDCoreEditorActorSubsystem::PushOverrideMaterialsToSource(StaticMeshComponent);Parameters
| Name | Type | Description |
|---|---|---|
StaticMeshComponent | UStaticMeshComponent* | The component to push materials from |