Unreal Directive Docs
PluginsUDCoreFeaturesEditor Actor Subsystem

Static Mesh Operations

Utilities for working with Static Mesh Actors

PushOverrideMaterialsToSource

Pushes the overridden materials on a Static Mesh Component to the source Static Mesh asset.

Search for "Push Override Materials to Source" in the Blueprint action menu.

UUDCoreEditorActorSubsystem::PushOverrideMaterialsToSource(StaticMeshComponent);

Parameters

NameTypeDescription
StaticMeshComponentUStaticMeshComponent*The component to push materials from

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